#include <GPUManager.h>
Definition at line 71 of file GPUManager.h.
◆ GPUManager() [1/2]
| GPUManager::GPUManager |
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◆ GPUManager() [2/2]
| GPUManager::GPUManager |
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const AmpVecs & |
a | ) |
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◆ ~GPUManager()
| GPUManager::~GPUManager |
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◆ assembleTerms()
| void GPUManager::assembleTerms |
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int |
iAmpInd, |
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int |
nFact, |
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int |
nPerm |
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) |
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◆ calcAmplitudeAll()
| void GPUManager::calcAmplitudeAll |
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const Amplitude * |
amp, |
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unsigned long long |
offset, |
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const vector< vector< int > > * |
pvPermutations |
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) |
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◆ calcIntegral()
| void GPUManager::calcIntegral |
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GDouble * |
result, |
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int |
iAmp, |
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int |
jAmp, |
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int |
iNGenEvents |
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) |
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◆ calcNEventsGPU()
| static int GPUManager::calcNEventsGPU |
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int |
iNEvents | ) |
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inlinestatic |
◆ calcSumLogIntensity()
| double GPUManager::calcSumLogIntensity |
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const vector< complex< double > > & |
prodCoef, |
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const vector< vector< bool > > & |
cohMtx |
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) |
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◆ clearAll()
| void GPUManager::clearAll |
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◆ clearAmpCalc()
| void GPUManager::clearAmpCalc |
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◆ clearLikeCalc()
| void GPUManager::clearLikeCalc |
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◆ copyAmpsFromGPU()
| void GPUManager::copyAmpsFromGPU |
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AmpVecs & |
a | ) |
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◆ copyDataToGPU()
| void GPUManager::copyDataToGPU |
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const AmpVecs & |
a | ) |
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◆ init()
| void GPUManager::init |
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const AmpVecs & |
a | ) |
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The documentation for this class was generated from the following files: