42 #ifdef GPU_ACCELERATION 155 #ifdef GPU_ACCELERATION 190 bool bAllocIntensity =
false );
192 #ifdef GPU_ACCELERATION 236 unsigned long long iNTrueEvents = 1,
237 bool bForceNegativeWeight =
false );
unsigned long long m_iNEvents
void allocateTerms(const IntensityManager &intenMan, bool bAllocIntensity=false)
unsigned int m_maxFactPerEvent
void allocateCPUAmpStorage(const IntensityManager &intenMan)
unsigned long long m_iNTrueEvents
unsigned int m_iNParticles
void loadData(DataReader *pDataReader, bool bForceNegativeWeight=false)
Kinematics * getEvent(int i)
void loadEvent(const Kinematics *pKinematics, unsigned long long iEvent=0, unsigned long long iNTrueEvents=1, bool bForceNegativeWeight=false)
GDouble * m_pdIntegralMatrix